Feature: Accuracy takes power: one man's 3GHz quest to build a perfect SNES ...

Emulators for playing older games are immensely popular online, with regular arguments breaking out over which emulator is best for which game. Today we present another point of view from a gentleman who has created the Super Nintendo emulator bsnes. He wants to share his thoughts on the most important part of the emulation experience: accuracy.

Put simply, accuracy is the measure of how well emulation software mimics the original hardware. Apparent compatibility is the most obvious measure of accuracy—will an old game run on my new emulator?—but such a narrow view can paper over many small problems. In truth, most software runs with great tolerance to timing issues and appears to be functioning normally even if timing is off by as much as 20 percent.

So the question becomes: if we can achieve basic compatibility, why care about improving accuracy further when such improvement comes at a great cost in speed? Two reasons: performance and preservation.

First, performance. Let's take the case of Speedy Gonzales . This is an SNES platformer with no save functionality, and it's roughly 2-3 hours long. At first glance, it appears to run fine in any emulator. Yet once you reach stage 6-1, you can quickly spot the difference between an accurate emulator and a fast one: there is a switch, required to complete the level, where the game will deadlock if a rare hardware edge case is not emulated. One can imagine the frustration of instantly losing three hours of progress and being met with an unbeatable game. Unless the software does everything in the exact same way the hardware used to, the game remains broken.

Or consider Air Strike Patrol , where a shadow is drawn under your aircraft. This is done using mid-scanline raster effects, which are extraordinarily resource intensive to emulate. But without the raster effects, your aircraft's shadow will not show up, as you see in the screenshot below. It's easy to overlook, especially if you do not know that it is supposed to be there. But once you actually see it, you realize that it's quite helpful. Your aircraft has the ability to drop bombs, and this shadow acts as a sort of targeting system to determine where they will land.—something that's slightly more difficult without this seemingly minor effect.

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Feature: Accuracy takes power: one man's 3GHz quest to build a perfect SNES ...

The fan translations for Dragon Quest 1&2, Dual Orb 2, Sailor Moon: Another Story and Ys 4 all suffered invisible text issues as a result of writing to video RAM while the video processor had it locked out for rendering the screen.




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Moon, The Life and Death of a Rock Legend

Moon, The Life and Death of a Rock Legend

A portrait of Keith Moon, drummer of the rock & roll band the Who, celebrates his life twenty years after his death and profiles him as one of the greatest ...

Computer graphics, principles and practice

Computer graphics, principles and practice

A guide to the concepts and applications of computer graphics covers such topics as interaction techniques, dialogue design, and user interface software.

The Moon, resources, future development, and settlement

The Moon, resources, future development, and settlement

The book stresses that the envisioned "Planet Moon Project" will link the technological and cultural expertise of humanity to the virtually limitless resources ...

The Moon

The Moon

Did you know that we on Earth always see the same side of the Moon? Or that the Moon's rocky, dusty surface is covered with craters?

The Moon and I

The Moon and I

While describing her humorous adventures with a blacksnake, Betsy Byars recounts childhood anecdotes and explains how she writes a book.

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